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Start Your Free TrialExtended Reality (XR) in education offers students a way to enhance the learning experience with 3D graphics and immersive visuals. XR is transforming the education industry with a tech-based learning approach, allowing students to learn faster and better, and retain information for longer periods. Extended Reality in Education can provide a fun, engaging, and interactive learning experience for students and teachers alike!
Before looking into some of the uses and benefits of Extended Reality in education, let’s define what Extended, Augmented, and Virtual reality are and how they differ. Extended Reality (XR) is an umbrella term that includes Virtual Reality (VR) and Augmented Reality (AR). XR tech takes the human-to-screen interface and modifies it either by 1) immersing you in the virtual environment (VR) or 2) adding to, or augmenting, the user’s surroundings (AR). AR is used on a smart device to project a layer of educational text and lesson-appropriate content on top of a user’s actual surroundings, providing students with interactive and meaningful learning experiences. VR creates an entirely digital environment, a 360-degree, immersive user experience that feels real. In a VR setting, students can interact with what they see as if they were there. Today, students are using Augmented Reality (AR) and Virtual Reality (VR) to accelerate their learning by performing and visualizing the learning material over and over, learning in a safe environment where they can make mistakes during the learning journey without fear of consequences, bridge the gap between theory and practice by experiencing topics in an interactive 3D environment resulting in an even more memorable learning experience, and increase engagement levels by allowing students to collaborate and learn from each other.
Extended Reality (XR) provides incredible experiences to extend the learning environment, from K-12 education to higher learning. XR allows students to learn in ways they have never been able to before. It could be teaching kindergarteners about the solar system or showing high school students human anatomy up to preparing medical students to perform life-saving surgical operations. XR encourages engagement. This innovative technology makes learning enjoyable and allows learners to implement what they have learned in a safe environment.
Using Extended Reality in education provides several benefits to the education system and students, as XR has proven to increase students’ engagement and understanding of complex concepts.
Distance learning is not new, but Extended Reality (XR) has taken it one step further. Today, students can attend virtual classes and online courses from the comfort of their homes. They also get to choose the timing, setting the studying pace that fits a specific daily schedule. All this makes the learning experience cheaper, faster, and more productive.
Extended Reality (XR) has the potential to help students understand complex subjects better, like biology, chemistry, math, etc., as it makes understanding complex concepts easier with interactive visuals and 3D graphics. For instance, if a student struggles to understand chemistry, viewing complex compounds like acids and oxides through 3D graphics and interacting with the images, and manipulating them can help students see and understand the compounds more clearly.
No two learners are created equal, yet traditional teaching methods often take a uniform approach to learning. When classrooms use Extended Reality technology, such as Virtual Reality, to employ immersive learning techniques, students demonstrate improved comprehension and retention. Research conducted in a Beijing classroom put Virtual Reality (VR) learning to the test against traditional methods. In the study, students understanding and retention were evaluated immediately following the course and again two weeks later. Students with VR learning scored an average of 27.4% better on the initial test and 32.4% better on the second test.
Extended Reality (XR) helps keep students engaged while learning due to visualization and 3D graphics. This is because visualization and 3D graphics are interactive images that engage students’ multiple senses and make learning fun. A study conducted with Cape Town students using Augmented Reality (AR) showed that teachers who taught using AR engaged students on a greater level and boosted learning indicators, as motivating attention and confidence increased. Therefore, AR is helping students stay engaged as it helps motivate them and raises their confidence. Virtual Reality (VR) allows students to experience once-in-a-lifetime opportunities that encourage them to pay attention and participate in the lesson, as it is far more interesting than simply reading a textbook or discussing the work. Studies show that VR can enhance engagement and improve retention.
Extended Reality can be used to enhance student learning and engagement. XR education can transform how educational content is delivered; it works on the premise of creating a virtual world — real or imagined — and allows users to see it and interact with it. Being immersed in what they are learning motivates students to understand it fully.
Virtual Reality (VR) field trips are becoming so popular in education because, in addition to providing immersive and engaging experiences, they’re also accessible. Not every student may be able to join their classmates for a real-world trip to a museum or another country, whether because of a disability or expense. With VR, every student can go on the same trip at no cost.
Using VR, students can explore new career prospects. VR simulations can mirror real-life scenarios, allowing users to learn how to perform specific tasks in a low-risk environment. There already exists a wide range of VR simulations, ranging from recreations of specific medical procedures to virtual football training. Without the potential for causing harm to oneself or others, an individual can learn the ropes without fear of consequence. This is especially important for STEM careers, where the country faces a considerable skills gap.
Augmented Reality (AR) and Virtual Reality (VR) can be used to look closely at intricate systems taught in school. For instance, med students use an AR app to interact with more than 17,000 body structures in 3D graphics. This allows students to better understand body anatomy by interacting with the different body structures and learning the functions of every muscle.
Extended Reality (XR) can serve as an assistive technology for students with learning disabilities due to its potential to minimize the effects of a disability and offer another means to accomplish tasks. Extended Reality technology, such as Virtual Reality, is a tool for inclusion; the collaborative components of VR can help students with disabilities. Learners who may ordinarily be isolated from peers can interact with them virtually. This social interaction can result in improved self-esteem and educational outcomes.
XR Guru helps students experience Augmented Reality (AR) and Virtual Reality (VR) by providing seamless learning through Extended Reality (XR). XR Guru allows students to accelerate learning anywhere with immersive technology, to easily explore and understand complex concepts using memorable and immersive experiences in AR and VR, to choose lessons and learn anytime from anywhere at their desired pace, and to supplement existing course materials with immersive content that meets curriculum standards and STEM guidelines.
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